Eco-Shift is a tower-defense game about protecting nature from the pace of the changing world around it. With a little help from a kind painter, nature will defend itself from the onslaught of those who wish to exploit and destroy it.

How many days will you survive?

Controls:

  • Move with WASD
  • Build Towers with 1-0
  • Sell with minus ( - )
  • Left-Click to select/confirm tower placement
  • Escape/Right-Click to cancel
  • Tab to toggle building grid
  • N to toggle damage numbers

Mechanics

  • Aggressive Enemies - There are several enemies that will attack your animal companions. Animals will run away if they take too much damage. Stand near them to help them recover!
  • Interest is given to you at the end of each day based on your remaining Eco points (your currency to call upon animals).

Made for My First Game Jam 2020

  • Time: 2 Weeks
  • Theme: Change
    • The concept of the game originated with the changing of seasons, and how nature brings about a new cycle of life. As the game was being created, we recognized that an even bigger change has happened that should be addressed: humankind. This became a narrative of Nature vs. Man; the boundless expansion of corporate greed and irreverent consequences it would have on nature - or themselves.
StatusPrototype
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
Authors8Bitme, Bo, JayyBuck
GenreStrategy, Survival
Made withUnity
Tags2D, Casual, Endless, High Score, nature, Pixel Art, Tower Defense, Unity
Average sessionA few minutes
InputsKeyboard, Mouse

Development log

Comments

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Nice game.

I like the music and the art.

Glad you liked it!

Very nice Game. In the end I would love to see how far (Which day) I have come.

(1 edit)

Update will be out later today to address this! Thanks so much for stopping by!

Edit: The update is ready whenever you are!

Love the soundtrack! Art is nice and simple, too, and the 3x speed was a great addition.

Moving diagonally makes the screen shake in a weird way, but that's probably an easy fix if you're using Unity's Cinemachine.

Thank you so much for playing the game and even more for the input. We'll try our best to fix the screen shake issue

I liked it, good job in the art and the sound design :D

(+1)

Thanks for taking the time to play it. We're always happy to hear someone enjoyed it. 

Great concept and execution! I loved watching my towers wipe out the invaders, and the art and sound were really well done and charming.

I struggled a little with trying to understand what all the towers did in the beginning having access to so many at once, but even with that I picked it up pretty quickly.

Really nicely done!

(2 edits)

Thanks so much for taking the time to check it out. We're glad you enjoyed it. 

very cool!

(1 edit)

Thanks!  We appreciate you checking it out!

Cool game. Core is there and art is on point.
Maybe having the choice to zoom out so player can see the whole lane. XD

(1 edit)

Thanks for giving it a go. We'll look into the zoom feature. I can see how it would be very helpful. 

i rly like this game, the art, sound and the core gameplay.

i would like to speed up the time more or start manually the next enemy wave :D

You ask and you shall receive! 3x speed was added, towers behaving more consistently as well. Thanks for stopping by!